This level uses baked path-traced lighting from the cycles renderer in Blender․ I made it just to see how it would look in VRChat․ Texture resolution may be a little smaller than desired but the biggest textures are already 8k so not sure how much bigger it's feasible to go․
This level uses baked path-traced lighting from the cycles renderer in Blender․ I made it just to see how it would look in VRChat․ Texture resolution may be a little smaller than desired but the biggest textures are already 8k so not sure how much bigger it's feasible to go․